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	<title>Comments on: Deki Wiki 1.8.3 RC2 released!</title>
	<atom:link href="http://www.mindtouch.com/blog/2007/12/18/deki-wiki-183-rc2-released/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.mindtouch.com/blog/2007/12/18/deki-wiki-183-rc2-released/</link>
	<description>Blogging new enterprise software, mashups, and the application integration platform we develop: Deki Wiki.</description>
	<pubDate>Wed, 03 Dec 2008 03:45:16 +0000</pubDate>
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		<title>By: Roebot</title>
		<link>http://www.mindtouch.com/blog/2007/12/18/deki-wiki-183-rc2-released/#comment-1349</link>
		<dc:creator>Roebot</dc:creator>
		<pubDate>Mon, 31 Dec 2007 21:27:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.mindtouch.com/blog/2007/12/18/deki-wiki-183-rc2-released/#comment-1349</guid>
		<description>The business logic of Deki Wiki is in C#. You can think of the PHP layer as an interface to dekihost (the C# biz logic). The PHP &#34;client&#34; is really a presentation layer. Similar to the Desktop Connector, which provides a Winform interface to the API. _All_ of the platform&#039;s logic is implemented in Dekihost (all C#) and is exposed via the REST API &lt;a href="http://wiki.opengarden.org/Deki_Wiki/API_Reference " rel="nofollow"&gt;http://wiki.opengarden.org/Deki_Wiki/API_Referenc...&lt;/a&gt;. Anyway, it&#039;s not so much a matter of porting PHP to C#. That hasn&#039;t been the case for over a year now.  </description>
		<content:encoded><![CDATA[<p>The business logic of Deki Wiki is in C#. You can think of the PHP layer as an interface to dekihost (the C# biz logic). The PHP &quot;client&quot; is really a presentation layer. Similar to the Desktop Connector, which provides a Winform interface to the API. _All_ of the platform&#039;s logic is implemented in Dekihost (all C#) and is exposed via the REST API <a href="http://wiki.opengarden.org/Deki_Wiki/API_Reference " rel="nofollow"></a><a href="http://wiki.opengarden.org/Deki_Wiki/API_Referenc.." rel="nofollow">http://wiki.opengarden.org/Deki_Wiki/API_Referenc..</a>.. Anyway, it&#039;s not so much a matter of porting PHP to C#. That hasn&#039;t been the case for over a year now.</p>
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		<title>By: Roebot</title>
		<link>http://www.mindtouch.com/blog/2007/12/18/deki-wiki-183-rc2-released/#comment-1336</link>
		<dc:creator>Roebot</dc:creator>
		<pubDate>Mon, 31 Dec 2007 21:27:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.mindtouch.com/blog/2007/12/18/deki-wiki-183-rc2-released/#comment-1336</guid>
		<description>The business logic of Deki Wiki is in C#. You can think of the PHP layer as an interface to dekihost (the C# biz logic). The PHP &#34;client&#34; is really a presentation layer. Similar to the Desktop Connector, which provides a Winform interface to the API. _All_ of the platform&#039;s logic is implemented in Dekihost (all C#) and is exposed via the REST API &lt;a href="http://wiki.opengarden.org/Deki_Wiki/API_Reference " rel="nofollow"&gt;http://wiki.opengarden.org/Deki_Wiki/API_Referenc...&lt;/a&gt;. Anyway, it&#039;s not so much a matter of porting PHP to C#. That hasn&#039;t been the case for over a year now.  </description>
		<content:encoded><![CDATA[<p>The business logic of Deki Wiki is in C#. You can think of the PHP layer as an interface to dekihost (the C# biz logic). The PHP &quot;client&quot; is really a presentation layer. Similar to the Desktop Connector, which provides a Winform interface to the API. _All_ of the platform&#039;s logic is implemented in Dekihost (all C#) and is exposed via the REST API <a href="http://wiki.opengarden.org/Deki_Wiki/API_Reference " rel="nofollow"></a><a href="http://wiki.opengarden.org/Deki_Wiki/API_Referenc.." rel="nofollow">http://wiki.opengarden.org/Deki_Wiki/API_Referenc..</a>.. Anyway, it&#039;s not so much a matter of porting PHP to C#. That hasn&#039;t been the case for over a year now.</p>
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	<item>
		<title>By: knocte</title>
		<link>http://www.mindtouch.com/blog/2007/12/18/deki-wiki-183-rc2-released/#comment-1335</link>
		<dc:creator>knocte</dc:creator>
		<pubDate>Fri, 28 Dec 2007 07:32:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.mindtouch.com/blog/2007/12/18/deki-wiki-183-rc2-released/#comment-1335</guid>
		<description>Interesting. But are you still translating all PHP code to Mono C#? What&#039;s the percentage of conversion? </description>
		<content:encoded><![CDATA[<p>Interesting. But are you still translating all PHP code to Mono C#? What&#039;s the percentage of conversion?</p>
]]></content:encoded>
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	<item>
		<title>By: Steve Bjorg</title>
		<link>http://www.mindtouch.com/blog/2007/12/18/deki-wiki-183-rc2-released/#comment-1334</link>
		<dc:creator>Steve Bjorg</dc:creator>
		<pubDate>Thu, 27 Dec 2007 06:01:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.mindtouch.com/blog/2007/12/18/deki-wiki-183-rc2-released/#comment-1334</guid>
		<description>Because our engineering needs for mono are currently well covered. :) </description>
		<content:encoded><![CDATA[<p>Because our engineering needs for mono are currently well covered. <img src='http://www.mindtouch.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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		<title>By: knocte</title>
		<link>http://www.mindtouch.com/blog/2007/12/18/deki-wiki-183-rc2-released/#comment-1333</link>
		<dc:creator>knocte</dc:creator>
		<pubDate>Wed, 19 Dec 2007 15:39:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.mindtouch.com/blog/2007/12/18/deki-wiki-183-rc2-released/#comment-1333</guid>
		<description>I don&#039;t understand one thing about your &#34;hiring&#34; page: why the hell it does not mention Mono? :o </description>
		<content:encoded><![CDATA[<p>I don&#039;t understand one thing about your &quot;hiring&quot; page: why the hell it does not mention Mono? <img src='http://www.mindtouch.com/blog/wp-includes/images/smilies/icon_surprised.gif' alt=':o' class='wp-smiley' /></p>
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